Jeff Harris

Software engineer, hobbyist game developer

OpenC1 1.4

So I meant to post this a couple of weeks back, but things have been pretty crazy busy with moving to San Francisco from New Zealand.

OpenC1 1.4 is available now from http://www.1amstudios.com/projects/openc1

Changes

  • Downloads and uses free C1 demo, SplatPack demo and SplatPack Xmas demo content
  • Fixed (for real this time) ATi rendering issues
  • Lots of small bugs
  • Added pedestrian gibs
  • Added support for some strange SplatPack .pix files
  • Fixed gameplay issues like being awarded credits and time for the AI running over peds

Edit: OpenC1 1.4 source code now available on http://code.google.com/p/openc1. Go check it out!


Carmageddon is back!

Now its official news I can tell you guys - Stainless Software has got the rights back to the whole Carmageddon series!!  

There is a new Carmageddon game in the works, and for me, no more Square Enix legal threats!  There is also a possibility of the original game being re-released for modern Windows system which personally I am pretty excited about :)

So check out the new carmageddon.com and get involved on the community forums!

I'm not sure exactly what this means for OpenC1 - as you can tell development has stopped for a while and I'm working on other projects, but I've been talking to Stainless on and off for a while and they are pretty supportive which is great!

Thanks for all the feedback

Thanks everyone

1.3.1 is available - http://code.google.com/p/openc1/downloads

Changes:

  • New setting “Disable culling” which should fix cars being partially invisible if you have an ATi card
  • More logging (to log.txt) which includes files opened and crash information.
  • OpenC1.pdb included in zip file. This means more detailed crash information will be generated to help diagnose problems.

Please submit problems to the Issues list at http://code.google.com/p/openc1/issues. It will help to keep all problems visible.

If you can replicate a crash in 1.3, please use 1.3.1 and submit your log.txt after the crash.